Game Design Major

Bachelor of Design

Creativity, storytelling and technology collide in the Bachelor of Design's Game Design major. In this major you'll bring together creative artistry and technical expertise to craft compelling experiences and immersive digital worlds.

Please note: This major is only available to students commencing the Bachelor of Design from semester 1, 2026.

The Game Design major Handbook entry shows the complete requirements for the Game Design major.

Are you interested in a double major?

Always use the University Handbook as your primary course planning tool.

Game Design Major

Year 1
Semester 1

ARCH10001 Foundations of Design: Representation

Elective

Elective

Breadth

Year 1
Semester 2

CCDP10003 Video Games: Remaking Reality

Elective

Elective

Breadth

Year 2
Semester 1

ABPL20057 Game Design Studio: Steam

MUSI20173 The Art of Game Music

Elective

Breadth

Year 2
Semester 2

ABPL20058 Game Design Studio: Cyber

Elective

Elective

Breadth

Year 3
Semester 1

ABPL30075 Game Design Studio: Frost

THTR30042 Hashtag Cyberstar (Offered Summer, February, June, July, Semester 2)

Elective

Breadth/Elective

Year 3
Semester 2

ABPL30076 Game Design Studio: Solar (Capstone)

Elective

Breadth/Elective

Note:

  • This is a sample course plan only. Subjects offered may change from year to year. You will be advised of current subject offerings prior to subject selection and enrolment.
  • Please note: This major is available to students who enrol in the Bachelor of Design from 2026.

Need enrolment assistance?

Stop 1 provides enrolment and other support to Bachelor of Design and Melbourne School of Design students.